Lionhead Studios has revealed that it is working to fix a glitch that exists in the new Fable 2 game.
At the beginning of the Monk's Quest in Oakfield, players have complained that the Abbot becomes unresponsive if they run away from him in the middle of his speech and leave the region - effectively ending the game.
Lionhead told gamers via its forums that when you encounter the Abbot you should listen to everything he has to say and finish the cut-scene before doing as you please.
The developer said: "This is an isolated issue, but we are currently looking into it as a matter of priority...If you have already encountered this issue, there is unfortunately no work-around at this time, but we will keep you updated on any progress made."
They were also keen to point out that with a game the size of Fable 2, some things were sure to slip through the net during development.
Wednesday, October 29, 2008
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment